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Henrick R Pelletier
Henrick R Pelletier
Lead Character Artist at Ubisoft Quebec
Québec, Canada

Summary

I am a Character Artist based in Quebec city I specialise in Sculpting/Modeling/Textures in a variety of styles and have been lucky to work on a range of projects from TV series to AAA video game IPs and game cinematics.

Skills

Character Modeling

Software proficiency

Photoshop
Photoshop
Unreal Engine
Unreal Engine
R3DS Wrap
R3DS Wrap
UVLayout
UVLayout
Marvelous Designer
Marvelous Designer
Blender
Blender
Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      Assassin's Creed Shadows
    • Year
      2025
    • Role
      Character Artist
    • Company
      Ubisoft Quebec
    • Video Game
      New Tales from the Borderlands
    • Year
      2022
    • Role
      Character Artist
    • Company
      Gearbox Studio Quebec
    • Video Game
      Borderlands 3 DLC 4: Psycho Krieg and the Fantastic Fustercluck
    • Year
      2020
    • Role
      Character Artist
    • Company
      Gearbox Studio Quebec
    • Video Game
      Borderlands 3 DLC 2: Guns, Love and Tentacles
    • Year
      2020
    • Role
      Character Artist
    • Company
      Gearbox Studio Quebec
    • Video Game
      Borderlands 3 DLC 1 : Moxxi's Heist of the Handsome Jackpot
    • Year
      2019
    • Role
      Character Artist
    • Company
      Gearbox Studio Quebec
    • Video Game
      Borderlands 3
    • Year
      2019
    • Role
      Character Artist
    • Company
      Gearbox Studio Quebec
    • Commercial / Advertisement
      Sudden Attack 2 Trailer
    • Year
      2016
    • Role
      Character Artist
    • Company
      Squeeze Studio
    • Movie
      Troll: The Tale of a Tail
    • Year
      2018
    • Role
      Character Artist
    • Company
      Squeeze Studio
    • Commercial / Advertisement
      Monkey Beat
    • Year
      2016
    • Role
      3D Modeler
    • Company
      Squeeze Studio
    • Commercial / Advertisement
      Marvel Super Hero Mashers
    • Year
      2016
    • Role
      Character Modeler
    • Company
      Squeeze Studio
    • TV Production
      Cracké Tv show
    • Year
      2016
    • Role
      3D Modeler
    • Company
      Squeeze Studio

Experience

  • Lead Character Artist at Ubisoft Québec
    Québec
    September 2024 - Present

  • Senior Character Artist at Ubisoft Quebec
    Quebec, Canada
    April 2022 - Present

  • Character Artist at Gearbox Studio Quebec
    Quebec, Canada
    February 2017 - April 2022

  • Character Modeler at Squeeze Studio
    Quebec, Canada
    November 2014 - February 2017